Earlier this week, Sucker Punch surprised basically everyone by not only announcing new (and free!) DLC for Ghost of Tsushima, but confirming a multiplayer mode as well.
Ghost of Tsushima: Legends adds a brand new four player co-op mode to the traditionally single player game. Taking place completely outside of Jin’s story, up to four players can band together and become one of four warriors who are from the various folklores told by the inhabitants of Tsushima Island.
Want more? Have a look:
As you can see, this mode fully embraces the Japanese mythology, something the base game completely avoided. You have four classes to pick from and according to the reveal post, players will be able to customize these warriors. But each one represents a certain core class like the archer, samurai, stealthy ghost, and deadly ronin.
Not only that, the mode appears to be a big on the content heavy side, which is fantastic. The post discussed story based missions, wave-based survival missions, and even longer Raid style missions.
Honestly, I’m thrilled that Sucker Punch is tapping into all that Japanese folklore and supernatural elements. I absolutely understand their desire to keep the base game grounded and I think it works fantastically, but Japan has some really cool spiritual and mythology elements as well.
I’m extremely happy to see them push hard into this realm for Ghost of Tsushima: Legends. I think with how chunky this side of the game appears, it’s safe to say Ghost will be launching on the PS5 as well. Don’t be surprised to see a ported version, especially since this big and free mode is launching so close to the PS5.
I figured we’d get new content for Ghost of Tsushima but an announcement this early and something this substantial was a major surprise.