Rise of the Clones: Sony Announces the PlayStation Classic

In the age of remasters and nostalgia for what once was, Sony has finally jumped into the fray. Today, the company announced the PlayStation Classic, a miniature version of the original PlayStation 1 console that’s arriving on store shelves later this year.

The news is undoubtedly exciting for many fans, especially those who grew up with the old school PlayStation console. While I knew people with the PS1 console and was fortunate to try some of those classic games, I grew up strictly Nintendo so I don’t have a real connection to this announcement. This may seem like a biased opinion after what I just admitted, but after seeing this announcement, I couldn’t help but immediately think of Sony copying what Nintendo has been doing the past could of years.

I honestly can’t blame them. I’m sure development was greenlit as soon as they saw how crazy the NES Mini sold and then the SNES Mini a year later. It’s easy money these days, especially for those of us who grew up with these systems.

I still have a number of questions, however. The announcement felt overly vague, kind of like announcing another announcement coming later. We got the basics, sure, like what the package comes with (two controllers, USB cable, HDMI Cable, console), how much smaller it is than the original (45%), and when it launches: December 3.

Now, the other piece of information is that the console launches with 20 games and is going to retail for $99.99. While the final pre-loaded list of games wasn’t provided, fans are definitely going to see Final Fantasy VIIJumping FlashRidge Racer Type 4Tekken 3, and Wild Arms. What struck me is that this console comes with less games (20) for a much steeper price ($100) than what Nintendo has offered with the NES and SNES Mini. It’s an odd decision, to say the least especially when companies have access to better technology these days.

While Microsoft doesn’t have the classic backlog that Sony or Nintendo does, I have to give them a quick shout out for this gem on social media after the PS1 Class announcement went live:

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5 Responses to Rise of the Clones: Sony Announces the PlayStation Classic

  1. Apart from it being cute, I can’t see any reason to pick it up. I can buy these titles on my PS3 via PS Classics, and honestly, even as someone who credits the PS1 with the reason I’m a gamer today, a lot of PS1 titles aged really badly. That late-90s polygon art style did not make for well-aged graphics or gameplay.

  2. geelw says:

    Hmm… Microsoft thinks they scored a point, but (lol), it was them years back claiming gamers didn’t even want ANY backward compatibility on the Xbox 360, a position they held for a while even as they ended up getting more and more games out because people started bugging them about it. I have a long memory about stuff like this, so I got a chuckle at their hypocrisy.

    As for Sony, I like the *idea* of the Classic and some of the games announced deserve to be played. Jumping Flash was pretty awesome back in the day, Wild Arms was a key RPG way back when, and while FFVII hasn’t aged well at all, it’s an important game for Sony and Square (Enix). That said, if the Classic doesn’t include a texture smoothing option like the PS2 had, I think some gamers used to modern visuals might be a bit turned off by some titles. Also, some of the best looking PS1 games actually looked even better with that smoothing (Vagrant Story, for example takes great advantage of the feature).

    I still bust out PS1 games every so often (I have three PS systems and way too many games here plus loads of demo discs from the US and Japanese libraries), so I’m on the fence about the Classic until I find out everything. I have the feeling that I’ll have all the games on it, but we shall see…

    g.

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