Super Smash Bros Ultimate Continues to Defy Expectations

Guys, I’m speechless.

What Nintendo is doing with Super Smash Bros Ultimate is unreal. I have no idea where they go from here because they’re pulling out all of the stops to really make this the “Ultimate” edition that the name implies. They’ve seemingly left no stone unturned.

So as some of you may already know, Nintendo finally held their previously announced Nintendo Direct for Super Smash Bros Ultimate. They wasted no time by announcing a Castlevania crossover which adds Simon Belmont and Ritcher Belmont to the playable roster, a really cool looking Dracula’s Castle stage, Alucard as an assist trophy, and 34 Castlevania specific theme music. This includes classic tunes, remixed versions, and completely new music created for this game.

Oh, by the way, it was also revealed that Smash Ultimate is launching with roughly 900 tracks of music. According to Nintendo, this is about 28 hours of music. I can’t even comprehend that. Before today’s news, I was thinking how cool it’d be if Nintendo released a soundtrack for purchase, but now knowing the game has over 900 tracks…I have no idea how they’d releasing something that massive and manage to set a fair price for it.

Oh but that’s not all. Smash Ultimate also features over 100 stages, which dwarfs every other game in the series. The classic N64 levels are included here as well and not only that, the team is leaving the classic look in place which is pretty fantastic if you ask me. We also got a long look at Pokemon, Assist Trophies, and items, many of which are new to the series.

We got a look at some new Echo Fighters for Ike and Samus: Chrom and Dark Samus. For those who don’t know, Echo Fighters are basically premium skins for certain characters on the roster. They essentially have the same moves, but they may handle slightly different and feature different looks. It’s a better and more exciting way of handling duplicate fighters of the past.

Oh, and Nintendo left one huge reveal for the very end. In a fantastically self-aware and funny trailer, Donkey Kong and Diddy are hanging out in the treehouse when they hear a noise outside. A shadow of their arch-nemesis appears, hinting at a character that fans have been desperately wanting to see added for a long time. Hilariously, it’s just King DeDeDe playing a prank not only with the Kongs but with the fanbase as well.

Surprise! That’s when the actual King K. Rool appears and it’s confirmed that he’s finally joining the playable roster. No doubt some fans lost their minds at this point.

Have a look at the insanity here and try to tell me this isn’t exciting:

Frankly, I’m stunned at the level of effort Nintendo is putting into this game. Not because I didn’t think they could do it, but they’re just putting as much into it as humanly possible. Most companies would probably save half of this stuff as DLC these days, so it’s wildly refreshing to see a full and complete game launch on day 1. Seeing all of these hugely requested characters like Ridley and K. Rool finally make the roster is amazing as well, and really shows that Nintendo is indeed listening.

E3 2018 opened the door and got the hype train rolling while August 8 basically pushed the train into hype overdrive. With even more new characters and reveals still to come, I just can’t believe what I’m seeing. Nintendo is certainly setting a new precedence when it comes to content and I can’t wait to see what’s around the corner.

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4 Responses to Super Smash Bros Ultimate Continues to Defy Expectations

  1. Pingback: What’s Left? Predicting the Final Super Smash Bros Ultimate Characters | Gamer Crash

  2. Hatm0nster says:

    I love what they did with K. Rool! They managed to reference EVERY DK game he’s appeared in through his moveset alone. That’s incredible. I hope his alternate costumes are there too. I wanna fight as Kaptain K. Rool!

  3. Pingback: Nintendo Continues to Surprise with the Last Super Smash Bros Ultimate Direct | Gamer Crash

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