It’s been a while since I brought the “Discussion Mondays” series out and with the recent rumors coming out about The Order 1886, I knew it was time to bring the feature back.
Also, if you’re confused about the title of this post in relation to the day of the week it’s being published on…well…you can blame the US Presidents and their “President’s Day” holiday yesterday here in the States. Anyway, lets get to the meat of the discussion, shall we?
So over the weekend, rumors began swirling that Sony’s first major title for 2015, The Order 1886, is going to have a campaign that clocks in at three hours in total. Obviously miffed at the rumors, Ready at Dawn’s Andrea Pessino had this to say on Twitter. Not stopping there, a person who obtained a copy early posted the entire game in a playthrough on YouTube and finished the game in around five and a half hours. I won’t post a link to the YouTube series because I think what that user did is kind of crappy, but you all should be able to find it quickly enough if you’re curious. Ready at Dawn isn’t commenting on game length, which can’t help things with certain people’s perspectives, but they’ve remained adamant that they’re all about quality over quantity and some sites are reporting their playthroughs were between 8 and 15 hours. So there’s a lot of ‘he said, she said’ going on it seems.
Another interesting twist here is that The Order: 1886 is strictly a single player game and isn’t open world. The experience is pretty guided in terms of where to go and what to do so it’s not like you could get lost looking for hidden items in the world or spend hours messing around with random characters. The Order 1886 seems pretty specific in what it wants you to do at all times.
Regardless of what you think of The Order, the main point of this article is to see what is the sweet spot for you in terms of price point and game length. There’s a ton of examples that fits this topic with games over the years from The Force Unleashed to the Call of Duty games. Granted, with Call of Duty you can certainly make the point that the campaign isn’t the focus of that franchise. I won’t argue with you there.
For me? Now a days, I’d agree that quality means more to me than quantity. You can definitely tell when a game is padded with meaningless content, filler added to pad a game’s length. My answer would have been different had you asked me a few years ago, but being someone who doesn’t have a lot of time to play games, as long as I feel that game isn’t wasting my time, I’m cool with it. With all the open world “collectathons” being made these days, sometimes all I want is to enjoy a shorter experience. Think of it as a palate cleanser.
That said, there are limits to this rule. If a game like The Order does actually clock in at three hours, that’s not going to make me too happy. With a AAA title like this, a first party studio with a large budget and ample time to work on the game, there’s really no excuse for a single player only game to clock in at three hours. Now, I don’t think it will, but to me a game like this with all the money, time and marketing, only managing to create a three hour campaign is pretty much unacceptable.
What about you? Do you place any association between price and length or does that not matter to you? What’s your sweet spot in terms of game length? Let me know below in the comments.