Rise of the Tomb Raider Exclusivity Deal Explained?

It’s fair to say that Microsoft and Square Enix received a lot of flack due to some of the vague and confusing messaging regarding Rise of the Tomb Raider being exclusive to the Xbox One when it was announced. As we all are well aware, the term “exclusive” doesn’t quite mean what it once did, typically resulting in games or content releasing for other platforms after a certain duration of time. Companies like to hide this fact as much as possible in order to get people to buy in to their product instead of waiting for it to release elsewhere. From a business standpoint, it makes sense. From a consumer standpoint, it’s frustrating. 


With this Tomb Raider sequel, we may have gotten out answer earlier this week as to it’s platform status. For you PlayStation players, the news is potentially grim.

Aaron Greenburg, head of games marketing over at Microsoft, confirmed via tweet that they are publishing Rise of the Tomb Raider. Not only that, Square Enix also confirmed that publishing is being handed by Microsoft who will also help market, promote, and support development efforts as well.

With Microsoft now fully involved with the game, it’s quite unlikely that Rise of the Tomb Raider will see the light of day on a Sony console. Best case scenario that I see is the same fate as Ryse: Son of Rome and Dead Rising 3 in that it releases on PC six months to a year after release.

Don’t feel too bad about the news PlayStation fans as Nathan Drake would like to invite you to his adventure next year. The good news is that you’ll definitely get your treasure hunting fix if you need one.

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3 Responses to Rise of the Tomb Raider Exclusivity Deal Explained?

  1. X says:

    But the franchise rights remain with Square, right? So, after the initial release costs are handled by M$ and Square in time decides to score more dough by releasing the Definitive Edition on their own accord, I don’t see it giving up on the vast market share held by Sony any longer.

    • Yeah, Square is still in charge for sure in terms of the IP, Microsoft is just footing a lot of the bill through publishing duties.

      I’d be surprised if it missed out on the large install base of PlayStation but at the very least it’ll be a while until we see it over there I bet.

  2. Hatm0nster says:

    Exclusives are always frustrating when it comes to games. The situation is okay when the game is on the system you own and all, but that leaves your friends on the other machine out in the dark, so to speak. They can’t play the same games you can, which leaves you with less to talk about.

    I’m a big fan of the new Tomb Raider games, and by merit of my roommate having an Xbox One, I’ll still get to play it. However, everyone else I know is on PS4, meaning they’ll be locked out of the game, making it one less thing we get to share.

    You hit the nail on the head in your opening paragraph: exclusives are frustrating.

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