No Additional Downloadable Content For Super Smash Bros?!?

Some odd news broke late last week over the downloadable content plans Nintendo has (or doesn’t have) in place for the recently release brawler, Super Smash Bros.

In an interview with Videogamer, series creator, Masahiro Sakurai went on to say that they currently have no plans to introduce premium downloadable content outside of the MewTwo offer next spring. What struck me is that the reasoning is due to potential perception that the company cut content during development to hold it aside as paid content.

“I understand that DLC could add a lot to the appeal of Smash Bros.,” Sakurai said, “and I appreciate that a major part of the excitement for these games come from which characters will appear in the roster, so I think fans could really enjoy DLC that could keep this excitement going. However, I think there might be criticism that we are cutting up content to sell characters one by one, or that we are adding things later that should have been there from the start.”

“Creating a single fighter involves a huge investment, and we’ve already been giving it our all and investing a lot of work in the characters currently available in the game and, I think it’s an incredible package in terms of the sheer amount of content in the game. But it might be that people may not understand and may think that I am not offering enough by just looking at DLC itself.”

I understand where he’s coming from to an extent, I really do. Nintendo’s image with paid content post-release so far is spotless, mainly because paid content is something they’re relatively new at. I’ll admit, I’ve seen my fair share of people fly off the handle with DLC announcements, so to be wary of that makes sense. Where I feel he’s a little off base is in the fact that it’s typically Day One DLC which fall sunder this scrutiny. The fact that MewTwo won’t be available until Spring 2015 tells me a great deal about how it’s being created from scratch and that it wasn’t cut pre-release to hold aside.

SmashSamus

I think for most people DLC is all about timing. Announcing DLC early or releasing it so quicly after the game first releases is where peopel get suspicious. Extra content for Smash Bros is something I believe everyone wants, and announcing it in the same way Nintendo did for Mario Kart 8 would be a massive win for them. Plus, I can’t recall anyone calling out Nintendo over that DLC.

Personally, I’m all for extra content for Smash Bros as to me, this is the absolute definitive version of the game. Why not extend the life of this title even further while continuing to get people excited about it? Plus, you’d more than likely be guaranteeing more sales down the road. Just sayin’ Nintendo, just sayin’.

What’s your take in this news? Do you think Sakurai is worrying over nothing or does he have a point? Would you like to see new content added to Super Smash Bros down the road?

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2 Responses to No Additional Downloadable Content For Super Smash Bros?!?

  1. Matt says:

    I think people need to understand that Day-One DLC does not necessarily mean such content was cut from the game. It is a very narrow-minded assumption to make.

    It is perfectly possible that, before development started, management assigned specific budgets (which lead to specific scopes) for both regular content and extra content to be produced simultaneously.

    DLC will always be a foggy subject, because it will be always impossible to tell whether or not content was proposedly cut from a game, but simply assuming Day-One DLC is cut content is just plain wrong.

    • Completely agree with you. DLC isn’t something I typically go crazy about. My stance on it is: If you enjoyed the core game and want more content then go for it.

      But based on what I read and see over the internet, Day One DLC tends to draw the most anger from people which is why i made it my example above.

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