We’re just a shade over a month away from Ubisoft’s Watch_Dogs finally hitting store shelves after a lengthy delay and a relatively long “dark period” after.
With an embargo expiring yesterday, a flood of previews, impressions, and new information spilled out all over the internet with some big revelations surrounding the game’s multiplayer side. While Ubisoft previously showed off a cat and mouse style mode where a player infiltrates another player’s world trying to hack them, yesterday’s news also revealed additional online modes which players will be able to tinker around with.
Just like the previously revealed and now officially named Contracts mode, each online element is blended seamlessly into the single player so there won’t be any menus or text to navigate through to get where you want. The modes are initiated through various NPCs in the world highlighted by blue and purple colors. People who download and use the ctOS mobile companion app can actually challenge other players in what’s essentially a time trial mode. The console player tries to outrun the mobile player who controls the police and any hack points between the start and finish line. The final mode, known as Competitive Decryption, pits two teams competing to capture and decrypt a file. Both teams can hack the environment to suit their needs which makes this mode a completely unique and dynamic event each time.
From what I’ve been hearing, there may be a few more modes yet to be revealed including a free roam open world open to 8 players. We’ll see.
If you want to see all this stuff in motion, Ubisoft released a very informative video showing off each mode. So lets join up with animation director, Colin Graham, as he walks us through the gameplay. Enjoy!