inFamous Second Son and The Day One Update

Happy inFAMOUS day to all you PlayStation 4 owners out there!

Those of you who have booted up the game for the first time should have seen that a “Day 1” patch was needed to be downloaded before you could start throwing fire around. Most games have Day 1 patches these days, but while many of those are to shore up things the developer didn’t have time to fix prior to going gold, Second Son’s day 1 patch is a little different.

In a rare move, this day 1 update for inFAMOUS Second Son actually adds more content to the game. Five hours worth of content to be exact. So what are you actually getting with this content?

The biggest piece to this pie is the 19 new missions which form the “Paper Trail” story line. This free DLC was co-developed by Sucker Punch and 42 Entertainment who are in charge of the ARG, The objective behind this content is to discover the origins of the Department of Unified Protection and why they’ve occupied Seattle. New content will becoming available each week for the next 6 weeks in game and also on the website listed above.

Other aspects to this patch introduce the Cole’s Legacy DLC pre-order pack, difficulty tweaking, and engine performance. If you’re a technical and detail oriented type of person, I’ve listed out the entire patch release notes below the break originally posted via

Full 1.01 Patch Notes:

Cole’s Legacy Content Pack
FREE with pre-order
Explore the events immediately following inFAMOUS 2
Work with an investigative reporter to understand the source of conduit powers
4 story missions, approximately 1 hour of gameplay

inFAMOUS Paper Trail Storyline
FREE bonus missions and exclusive web content
Innovative online and in-game story arc co-developed by Sucker Punch and 42 Entertainment
Manga and murder, follow the trail of origami doves to discover the full story behind the D.U.P.’s occupation of Seattle.
19 story missions and corresponding web-based investigations, approximately 5 hours of unique gameplay.

Difficulty Balance
Normal difficulty has been slightly increased to challenge the player’s mastery of their powers
Expert difficulty has been fine-tuned to ensure it is the best experience for skilled gamers
Karma progression extended to support longer playtime

Boss Fights
The boss fights have been re-tuned for difficulty and fun
More dynamic boss behaviors and attacks

Pedestrians and DUPs
Engine performance tweaks to allow for more life and activity in the city
Increased pedestrian and traffic density and variety
Increased pedestrian-related karmic opportunities
Post-story enemy activity and D.U.P. raids

Technical Improvements
Graphics and performance improvements
Fixes for a small number of infrequent blocking bugs
PSN integration to support Paper Trail DLC

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1 Response to inFamous Second Son and The Day One Update

  1. Phillis says:

    I lovce it when folks come together annd share ideas.
    Great blog, stick with it!

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