I’ve always been a fan of DICE’s Frostbite game engine and to see it evolve over the years and incorporate even more power and ability has been great. With DICE unveiling Frostbite 3 and the news that it will be used for all EA game offerings (outside of sports titles) is a very exciting proposition especially when you consider what benefits games like Dragon Age, Mirrors Edge and Star Wars Battlefront could really take advantage of. Frankly, the moment that sold me on this engine was seeing the Skyscraper during a multiplayer match of Battlefield 4 collapse in the middle of the battle and completely alter the map.
Yesterday, DICE released a brand new video really diving into the technical details behind the engine and I just found the video fascinating. Granted, I felt Battlefield 4 already looked like a game that really defines what the next generation of games can and will look like. You already knew that though, so the visuals in the video below probably won’t shock or surprise you. What will however are the little things that you may have missed such as the dynamic waves and some of the “seamless reality” elements. It’s things like this I know I over look sometimes in games, but I’m glad it’s there.
Come witness the future of games: