I think many were surprised when Rayman Legends was announced and confirmed by Ubisoft to be a WiiU exclusive. A major win for Nintendo’s platform. With only weeks to go before it’s release date, Ubsisoft has turned the tables, delayed the product, and announced that it’s now gone multiplatform.
Announced yesterday, Rayman Legends is now due out this September for the WiiU, Xbox 360, and PS3. So why the sudden change? IGN caught up with Xavier Poix, the managing director of Ubisoft’s French studios, during the DICE Summit this past week. He said the user comments regarding the WiiU exclusivity and effort to make all fans happy were the driving force behind this decision. The WiiU game will still be the unique experience with the gamepad co-op support, while the PS3 and Xbox 360 versions will stay closer to the experience with Rayman Origins. Ubisoft Montpellier is still in charge of all three games and Poix hinted at more features and modes being in the game but he was unable to go into any more detail.
While WiiU owners may feel betrayed and disappointed in the delay (and I really can’t blame them), the experience will still be unique to their console. Still, it’s interesting that Ubisoft is choosing to withhold the WiiU version to allow the game to be released at the same time as the other versions. Since it was announced originally for the WiiU, what’s the harm in releasing it for the console giving it a window of exclusivity especially since it was due out in just a few weeks. This news also has to make you wonder if the recent announcements last week about slashing their targetted sales by 27% had any factor in this decision. I wouldn’t be surprised to hear that it did.
I’m not going to lie to you, I’m absolutely thrilled Legends is now coming to the PS3 and Xbox 360. I still love Rayman Origins and I’m very happy that I’ll be able to once again dive in to the gorgeous platformer. Now all we need to do is make it through the long delay to September.